
CRCT/BRKR
A downloadable game
Project Overview:
Developed by 7 students at Full Sail University. Project Thunderclap consists of 3 designers and 4 artists. We created this game in three weeks, creating all game elements from scratch, including level design, gameplay, UI, and some assets. Assets were a mixture of free/purchased assets from stores and artist designs.
Story:
In CRCT/BRKR, the cyberpunk future is ruled by machines—and a rogue AI has taken over a high-tech robot factory. You are a skilled mercenary, armed with a gun, katana, EMP, and deployable shield, tasked with shutting down the production of these deadly robots before their army becomes too powerful. Face relentless melee droids and flying laser-equipped sentries in a high-stakes assault, where every decision and ability can mean the difference between survival and being overrun by the machine uprising.
Features:
• Fast-paced combat combining shooting and melee
• Unique abilities including EMP and deployable shield
• Face two distinct enemy types: melee droids and flying laser sentries
• Explore side areas to gain advantages and discover secrets
• Dynamic environments with destructible geometry
Controls:
Keyboard and Mouse support only
Move: WASD
Fire Weapon: LMB
Melee Attack: RMB
Camera/Aim: Mouse Axis
Interact: F Key
EMP: 1 Key
Deployable Cover: 2 Key
Pause Menu: P Key
Credits and Contact Info:
Designers:
Nick Bramer – Level Designer, Project Coordinator, and Player Feedback Designer
Link to LinkedIn –https://www.linkedin.com/in/nick-bramer-b97403256/
My Website: https://www.nickbramer.work/
Kelvis S. Gonzalez Herrera – Systems Designer, Player Feedback Designer, Tester
Link to LinkedIn – www.linkedin.com/in/kelvis-gonzalez-herrera-62b995296
Nicholas Taylor – AI State Trees, Scripting, and Technical Designer
Link to LinkedIn – https://www.linkedin.com/in/nicholas-j-taylor-/
Artists:
Caesar Brutus II – Game Artist (UI and Menu Design)
Link to Artstation: https://www.artstation.com/user-4717436
Jaylen Hall – Game Artist (Enemies and Crate)
Link to Artstation: https://www.artstation.com/jaylenhall1
Damon Pope – Environment Artist (Props and Weapons)
Link to Artstation: https://www.artstation.com/damon_pope
Rebecca Jo Underwood – Environment Artist (Level Assets)
Link to Artstation: https://www.artstation.com/jo_underwood
Specs:
MINIMUM:
Requires a 64-bit processor and operating system
OS: Windows 10
PROCESSOR: Quad-core Intel or AMD, 2.5 GHz or faster
MEMORY: 8 GB RAM
GRAPHICS: NVIDIA GTX 1060 (6 GB) / AMD RX 580 or equivalent
DIRECTX: Version 12
STORAGE: 2 GB available space
RECOMMENDED:
Requires a 64-bit processor and operating system
OS: Windows 10 / 11
PROCESSOR: Intel i5-9600K / AMD Ryzen 5 3600 or better
MEMORY: 16 GB RAM
GRAPHICS: NVIDIA GTX 1660 / RTX 2060 / AMD RX 5600 XT or better
DIRECTX: Version 12
STORAGE: 2 GB available space
| Updated | 1 day ago |
| Published | 9 days ago |
| Status | Prototype |
| Authors | Phoenix298, KelvisSGon, Driven_Blade |
| Genre | Shooter |
| Tags | Cyberpunk, Robots, Sci-fi, Third-Person Shooter, Unreal Engine |






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